COBYLAND

Miscellaneous

Viewing 1-10 of 22 sets

4884 - Wild Hunters lion - 2005

YouTube Animation:
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4404 - Land Busters - 2003

YouTube Animation:
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4996 - Creator Beach House - 2008

YouTube Animation:
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4954 - Creator Model Town House - 2007

YouTube Animation:
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4956 - Creator House - 2007

YouTube Animation:
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Assembly animation tests

Watch in disbelief as floating pieces magically assemble into a ghastly space vehicle!

My cheesy Lego assembly animation system for POV-Ray


V0.63 Beta!

I had seen some animations of Lego models being put together, such as in the commercial for the Honda Element or this other video I once saw where a castle is put together by bricks falling from the sky. I thought a while about how they accomplished that and wondered if I could come up with my own version. Here's what I have come up with so far, in case anyone is interested.

I wanted the system to be configurable so that I could easily plug in different models and watch them assemble. I decided to put the pieces into arrays, defining what each piece was (organized by steps just like in the building instructions) and where it was positioned. I loop through each step, and through each piece in a step. As time progresses I move each piece closer to its destination position. I offset the timing of each piece (and step) so that they fall into place in order rather than all at once.

(By sequencing them in this way I don't have to worry as much about the pieces going through each other. Furthermore, with each piece definition I give a starting point; I can help keep pieces from colliding by giving them a clear path from their starting points to their destinations. Taking into consideration which pieces precede others in the construction process makes this task easier.)

I use Chris Colefax' ClockMod macro for Pov-Ray to accomplish the smooth movement of pieces. I couldn't have done much without it. (I tried.) The ClockMod system also does rotation so I threw that in for each piece as well. Spinning parts look cool.

My first test model had to be something small and simple so I went with the standard Classic Space buggy.

Here are some bits of POV-Ray code used to set up the Space Buggy model and create the animation.

Things I want to improve:

  • make movement paths less linear, maybe automatically-generated splines
  • define more interesting rotations
  • bigger models!
  • option to assemble by all pieces sequentially rather than divided by step
  • make the wheels on the buggy turn forward!


V0.64.7.3!

I fixed a few issues and added some new features to the process. I tested out the process with a slightly bigger model, set #442 - Space Shuttle.

The scene is more cluttered and there may still be some pieces passing through one another, but it's interesting to watch. The shadows are annoying too.


V0.64.7.9!

A couple more of the wanted improvements listed above are now covered.

I chose to animate this one with all the pieces placed sequentially rather than by step. I did this by running through the piece array and copying each piece to a new array where all the pieces are listed in just one step. Then I copy it back as the original array. Pretty sneaky, sis.

You get a bigger spaceship this time. Can you tell which one from the thumbnails?

No, not that one, but maybe next time.


V0.64.8.3

I experimented with some changes to the script so that the pieces would rise from below instead of falling from the sky.

I thought that this could represent the model growing from the ground piece by piece. I started each piece very small and then scale it to normal size as it is moved into place. Sometimes a piece looks as if it is sprouting from other pieces. Better than my real-life lawn, that's for sure...

I liked the 'growing' effect produced with this technique so I made it the centerpiece of a full-length (well, 30 seconds) video. Have a look here!


V0.75.9.4

Yup.


Ratings

The Freshmaker!

YouTube Animation:

I have tried to put my assembly animation experiments to proper use by making a video with an actual point!

This animation features:

  • A heart-wrenching roller-coaster ride of emotions!
  • a chilling special visual effects scene portraying the effects of 'dihydrogen monoxide'!
  • dozens of colors, including grey and blue!
  • hilarious plastic antics synchronized to a commercial jingle!
  • A happy ending!

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Adam Ant minifig

Remember: Whether you play with children's toys or you just enjoy pretending to be a pirate, ridicule is nothing to be scared of!

(Thanks to Aaron Sneary for letting me use his horse and carriage design for the scene! Check out his Brickshelf gallery here.)

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Classic Space Base Abbey

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Classic Space Parade

YouTube Animation:

Just for kicks I made this simple little parade of some Classic (very!) Space vehicles.
Don't forget to salute!

Ratings
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